I started iOS Development when the first native SDK came out in 2008 and only recently (2016) picked up Android development when kotlin came out. While I believe to have more expertise in iOS, I now equally like building Android and iOS native apps. I also recently started learning Unity to build Augmented Reality apps accross all platforms for one of my clients
Working with different customers in Bordeaux and remotely to build their iOS and Android applications
CaptainJet is a digital booking platform for private jets that connects airline operators with end users. Designed and developed both CaptainJet Android and iOS applications.
Technology used:
iOS: swift, RxSwift, CoreData, Pusher
Android: kotlin, RxJava, Realm, Pusher
Designing, developing and improving the different applications at Preplay : MLB, NFL and NHL.
Shipped StarStreet Draft application (weekly Fantasy Football game with money features) which PrePlay was contracted to design, build and test.
Designing, Storyboarding and Developing iPhone and iPad Applications using the latest iOS SDKs.
DrKnow for Live2Times - iPhone
Anglais (The Rich Morning Show) for Gymglish - iPad
ParuVendu for DigitalVirgo - iPhone/iPad
Metro for MetroFrance - iPad
WeekMate for MyBew - iPhone
KelDelice for the Credit Agricole - iPhone
Enhancing the in house Framework developed by Smart&Soft by adding caching, internal sqlite database handling, in house controllers and much more... Integration with other frameworks and unit testing.
Integration with Automating build tools using TeamCity and TestFlight
Developing back office applications on the EMD Project: Electronic Miscellaneous Document.
Electronic Miscellaneous Documents have been defined by corporate Airlines to have more flexibility regarding information that do not involve flights directly but other usage around it (for example Vegetarian meals, Excess Baggage, Taxi from one airport to another...)
Technology used:
C++, Scons, Eclipse
Developed applications for iPhone using the native 2.0/3.0 SDK
In charged of a framework based on augmented reality
Technology used:
ObjC, OpenGL ES, Quartz
BAC + 5
Duration: 1 year as an exchange student
Client: CaptainJet
Platforms: ,
About: CaptainJet is a modern application to book private jets. Users can search for wide variety of jets, request quotes from operators, and book their flight directly from the app.
Techno: Swift, Kotlin, RxSwift, RxJava, Alamofire, Retrofit
Client: Navocap
Platforms:
About: A complete solution to simply public transportation. Check bus schedules, create custom itineraries, live updates of bus geolocation
Techno: Swift, Alamofire, GoogleMaps SDK
Client: Ranker
Platforms:
About: Ignition is an application developed by Digital Artists Entertainment specifically for use by entertainers and their management teams. It was developed entirely in Swift as a side project.
Techno: Swift, AFNetworking, FacebookSDK, TwitterSDK
Apart from being a mobile developer, I also practice a lot of physical activities on a daily basis: mainly Karate, running and street workouts.
I also enjoy photography and nature hiking